Before I even started this mod I set up and road map so to speak. Constantly adding ideas and noting on things that are and are not possible. There were 4 things I stated in my mind that I would work on chronologically.
1. Bare bones of the mod - which basically means weapons and soldier models
2. More detail and balancing with some additions - this includes weapon balancing making soldier and weapon models better and adding new weapons that I couldn't think or that were requested
3. New factions (Flood or Forerunner), Calls, and vehicles
4. Dialogue, adding compatibilty with campaign, and maybe.... just maybe a RWR Halo Map.
I' am between stage 2 and 3 at the moment. I am making a brute shot and other brute weapons, working on names for Covenant, and Calls.
So Flood was something I was planning on doing if this mod was a success(which it seems to be

) It will take time though, I can get bare bones of the Flood put out but I do not know if I can add the little parasites, exploding carriers, or infecting other soldiers. They are out of my reach and knowledge of this game(RWR). I may be able to add melee flood soldiers, but for now I will probably just give them different models with weapons. I cannot seem to get the melee weapons to kill soldiers on contact for some reason. So if anybody can help that would be great.
On the basis of the halo map I was brainstorming maps I could remake in game or maybe just making one with some halo esque decorations. Only problem is that there is no way of me finding out how to make a map. I've been told its tedious and very time consuming with layer upon layer of depth and direction you need to know. So a map wont be for a long time sad to say if it does happen.