Running With Rifles TMOD WIP0.5 - For the 0.5 release I am working on many new sound files, artillery vehicles as well as more tweaks.
Hi everyone my name is Tzuridis and I very much enjoy this game so I decided to make a mod called the “TMOD”. My inspiration for the mod comes from another game I also very much enjoy which is the game Project Reality mod for Battlefield 2. I am attempting to make a mod somewhat similar to PR but not the same. This doesnt mean I will do everything listed but if something is not possible I can usually found a work around. If even that is not possible then it will not be implemented.
Anyway here is a list of the few things I plan to do with this mod:
Loadout• Many more weapons will be available to be bought from the armory.
100% Completed• Base building items such as sandbags, mgs, mortars, tows etc will be vital for protecting positions at the start of the game, rp cost changed.
100% Completed• There is a plan on implementing a vehicle repair station as a buyable item to be placed.
0% Completed• Mortars & mgs will have a much further firing range.
100% Completed• Some weapons now have a slight movement speed reductions (was basically already implemented)
100% CompletedSpawn Truck & Armory Truck• Both of the trucks will play a vital role in every match, other than the main base the spawn truck will be the only other spawn access points on the map. So it will be very important to keep these vehicles from being destroyed and it would be vital to put them in strategic locations for spawning. This will encourage players to build a forward operating base (FOB) or defensive bases around the two trucks to protect them.
75% Completed• Both vehicles and the Comms truck will have a moderate respawn time & destroying these vehicles will grant a large RP bonus.
100% CompletedInjury & Kill Ratio• Injury chances will be greatly increased to promote teamwork and the medic kit will have more “charges”. Vest I lowers movement speed but after 1 kill shot the user will become "wounded", high chance for players & ai to spawn with it as well. 2 RP cost at armory.
100% CompletedVehicles & Weapons• Tanks – much stronger armor as grenades will barely do damage tanks. The main turrent has a great area of effect and the main turrent gunner also has access to a machine gun as a secondary weapon and range/respawn time is greatly increased.
90% Completed• APCs - much stronger armor as grenades will do less damage APC’s. The main turrent has a great area of effect and the main turrent gunner also has access to a machine gun as a secondary weapon and range/respawn time is greatly increased. Also APCs cane move in water.
90% Completed• Humvees – speed and the machine gun’s range is increased.
100% Completed• Anti-Tank Weapon damage will be increased and rp cost will increase.
100% CompletedSupply Drops• APC drop.
100% Completed• Air Strike can be called in for “precision”strikes.
100% CompletedInsurgency Game Mode (Maybe)• The insurgency game mode is inspired from the project reality BF2 mod. In this mode a series of weapon caches will randomly appear 2 at a time on the map for a total of 7 caches. One team will defend the caches and one team will search to destroy the caches. The victory conditions for both teams differ, the team seeking the weapons caches must destroy them to claim victory and the team seeking the caches can build a FOB.
The team defending the caches must simply defend the caches until a timer runs out or a certain amount of enemies have been killed. Also the team defending the weapon caches can spawn at the caches and the caches will act as an armory.
5% Completed0.4 Release 4/17/2015Everything above is included as well as the campaign mode. Whats not included are all of the edited maps/spawn points, insurgency mode, sub torrents, & vehicle repair. Later on I will add many more things to the mod that are not listed above, like new weapons such as heavy anti-tank (HAT) weapons, new sounds etc.
0.4 - Campaign fix
0.3 - Updates to tanks, apcs, spawn trucks, armory trucks, vests, c4, ap mines, claymores, shotgun commonness reduced, edited most of the spawn points on all maps.
0.2 - Fixed an AI bug
Download:https://www.mediafire.com/?ed2j338vlrb65qxThank you for reading and if you have any suggestions or questions please feel free to leave them below.
- Tzuridis