Ethabrowne wrote:
Agree it really is good i have mentioned it in a few other post. I always say to myself what ever game can land good ai will eventually do very well. Im not even mad when they call in a mortar strike on me, because i know a little npc spotted me and called it in, its not just some bs that the ai randomly decided to land on me.
Yea and they really get into your position if you try to set up shop. It nice that you actually need a couple other players to watch the flanks if you set up sandbags, mgs and mortars.
Also I have seen them start pushing with M79's if you hang out in a place too long and they can't get to you. Maybe it's just chance, but it sure does seem like they'll really try to prevent you from digging in.
My only wish is that Sandbags didn't get quite so heavily knocked around from a grenade or two. It makes them seem a little light weight. And combined with the AI's distaste for you to have fortified positions near their line it's a little too easy to loose all the cover you set up.
But anyway, yes the AI is awesome and really makes the game. It always comes down to the tactics and gunplay. You aren't chasing needless unlocks and badges. Even when you have opened up the weapons and support calls it still always comes down to your battles with and against the AI no matter what they/you use, it's great! And I love seeing my own higher ranked AI squad troops call in Paras and Mortar Strikes, makes them not just cannon fodder.