Ok, beta 0.5 is out! Re-visit your download links to get the release. Change log coming up soonish!
spillblood wrote:
Yeah, the game needs some more coverage. An indie game so awesome shouldn't go unnoticed.
Yea, I guess RWR will get more coverage in the indie game news sites again, once I get a couple of fresh maps done and the details in place. The sites that covered RWR while in pre-alpha 0.1, must be already pretty bored of the same old look by now.
Also it's probably true that putting out a free-to-play online-enabled version might spark some extra interest. If that's ever going to happen, I'm pretty sure the game needs a server browser first and certain lag compensating features on the online implementation.
I also intended to put RWR on IGF (
http://www.igf.com/) in hopes of getting more coverage, but decided to skip it as I couldn't finish the new map before it.
Anyways, I'm concentrating on the maps and fixing AI related issues now, also getting the soldiers on the roofs intrigues me, so expect to see that in 0.55.
I'm also trying to get some people playing for a bigger online match one of these days, also to record some video of such action. If there's any interest for any of you on the forum to join the game, I'll be more than happy to make it public when it's on and how to connect, although I'd recommend it for people living in Finland or Scandinavia, maybe Europe/Western Russia at tops, as the online pretty much depends on very low lag.