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 Post subject: Beta 0.99.2 changelog
PostPosted: Sun Jan 18, 2015 12:27 pm 
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Change log for 0.99.2:
- online: penalized player mode added, denies access to throwing grenades, using calls, using blast weapons, using vehicles
- online: radar truck replaced with radar tank in the classic map rotator
- online: master profile server support
- menu: added delete savegame functionality back
- menu: added manage in file browser -button in continue game -menu (disabled for Mac because of issues in fullscreen)
- stats: some faction stats per match are now collected, shown at end when a map completes
- general: cleaned up transition from loading screen to game
- general: added script side logging levels, currently still defaults to verbose
- vehicles: rotation range of the gunner in the brown/grey jeeps slightly increased
- vehicles: vehicle properties slightly rebalanced
- vehicles: some custom vehicle sounds added
- vehicles: tracked vehicle steering tweaks
- vehicles: changed water vehicles not to avoid avoidance regions
- weapons: MG gunners protecting plates collision models added (tank mg, deployable mg, deployable minigun, humvee mg, patrol ship mg)
- maps: initial effect splat for most maps added
- maps: several navigation paths tweaked/roads made larger/distances from static objects to navigation pathes increase to reduce bottlenecks and AI in vehicle to get stuck
- modding: added aim_shoot_threshold for vehicle weapons to improve multi-cannon shoot-or-aim handling


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PostPosted: Sun Jan 18, 2015 1:57 pm 
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Location: Loca-what...?
A fast question regarding:
Quote:
- online: penalized player mode added, denies access to throwing grenades, using calls, using blast weapons, using vehicles
What about the criteria of the penalties. Over what period :?:

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Last edited by DIO on Sun Jan 18, 2015 2:10 pm, edited 1 time in total.

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PostPosted: Sun Jan 18, 2015 1:58 pm 
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Hooray! I was just learning the new update! Lol... so much progress!
I look forward to seeing it all in action.

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PostPosted: Sun Jan 18, 2015 2:03 pm 
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DIO wrote:
A fast question regarding:
Quote:
- online: penalized player mode added, denies access to throwing grenades, using calls, using blast weapons, using vehicles
What about the criteria of the penalties :?:


I'm sure it is very precise, like: "being a big jerk" or "acting like a dummy". Which is obviously very specific and well defined and totally not vague! I helped! XD

Honestly though, I'm curious to see this new feature in action when it's needed on those rare occasions. It'll be nice to see some form of discouragement for those that are "big jerks".

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PostPosted: Sun Jan 18, 2015 2:57 pm 
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DIO wrote:
A fast question regarding:
Quote:
- online: penalized player mode added, denies access to throwing grenades, using calls, using blast weapons, using vehicles
What about the criteria of the penalties. Over what period :?:

Up to server. I think default was 3 team kills to start penalty, 30 min penalty. When penalty hasn't started but tks have been done, one tk is forgiven each 15 minutes.


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PostPosted: Sun Jan 18, 2015 2:58 pm 
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0.99.2 is out now.


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PostPosted: Sun Jan 18, 2015 2:58 pm 
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Server files eta?

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PostPosted: Sun Jan 18, 2015 2:59 pm 
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Does penalty occur if I kill 3 friendlies with artillery?


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PostPosted: Sun Jan 18, 2015 3:00 pm 
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{SAS}DocStone wrote:
Server files eta?

Out now too :)


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PostPosted: Sun Jan 18, 2015 3:00 pm 
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Street Veteran wrote:
Does penalty occur if I kill 3 friendlies with artillery?

Yes, 3 players.


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