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 Post subject: 1.22 released
PostPosted: Tue Dec 08, 2015 5:50 pm 
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Joined: Tue Jan 03, 2012 9:58 am
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Location: Western Europe
Hey Runners!

today, we release version 1.22 which is mainly a quick fix patch.

We also want to seize the occasion to let you know that this year again, IndieDB has opened the votes for the "IndieDB Game of the Year 2015" award.
In beta, RWR was chosen as the Tactical Shooter of the year 2012 and 2013. Let's try to achieve more this year by voting HERE to get into the top100 !

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Changelog for version 1.22:

  • fix: EOD armor commonness raised to 100% so that this time every designed EOD soldier will spawn with such an armor
  • fix: map11: flare_checkpoint vehicle points at the darkcat marker
  • fix: several map fixes here and there
  • fix: some newer rare weapons were not tagged as rare, thus cleaned from the world twice as fast as expected
  • fix: AI grenade usage bug fixed
  • fix: inventory view item layout bug fixed
  • maps: Railroad Gap map partially redesigned
  • maps: lowered the player ai compensation in the Frozen Canyon map to make it slightly easier in invasion
  • weapons: javelin ballistic tweaked
  • weapons: soldiers carrying javelin(s) now drop at least one on death
  • vehicles: collision model of the buggy extended, so that it provides slightly more bullet cover
  • vehicles: AI slot priorization order of the buggy exchanged. Now the gunner slot will be taken prior to the passenger seat
  • calls: buggy drop call price lowered from 350 to 300RP
  • dominance: raised max RP value from 1000 to 2000
  • misc: added a custom uniform for "general of the army" rank (mainly relevant for online invasion)


Also, to give you an idea what we are working on next:

Image

Happy running!


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 Post subject: Re: 1.22 released
PostPosted: Tue Dec 08, 2015 7:30 pm 
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Joined: Fri Oct 30, 2015 12:53 am
Posts: 151
Location: Italy
greeeeeeaaaaaaaaaaaaaat!

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 Post subject: Re: 1.22 released
PostPosted: Tue Dec 08, 2015 7:36 pm 
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Joined: Sat Oct 11, 2014 8:46 am
Posts: 331
Dat general suit <3


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 Post subject: Re: 1.22 released
PostPosted: Tue Dec 08, 2015 7:39 pm 
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Joined: Fri Oct 30, 2015 12:53 am
Posts: 151
Location: Italy
i want to see the custom design for general of the army!

btw:

"some newer rare weapons were not tagged as rare, thus cleaned from the world twice as fast as expected"

means that there are new weapons but aren t rares? right?

"EOD armor commonness raised to 100% so that this time every designed EOD soldier will spawn with such an armor"

means that i can spawn with eod? lol?

btw great work! i like the fix for stash! very good! and 300 rp for buggy is perfect.

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 Post subject: Re: 1.22 released
PostPosted: Tue Dec 08, 2015 7:58 pm 
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Joined: Sat Oct 11, 2014 8:46 am
Posts: 331
Probably means microgun (and maybe kriss and M4S)?


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 Post subject: Re: 1.22 released
PostPosted: Tue Dec 08, 2015 8:16 pm 
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Joined: Fri Oct 30, 2015 12:53 am
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Location: Italy
? microgun and kriss are always rares.

edit: aaaaaaaaaaaaaaah. no nothing. now understood. okok.

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