Something is certainly not going right in the campaign you had, most of the match settings seem to be unfilled.
Code:
03:10:31 sending: <command class='start_game' savegame='Campaign' vehicles='1' max_soldiers='110' soldier_capacity_variance='0.3' soldier_capacity_model='variable' player_ai_compensation='8' xp_multiplier='' rp_multiplier='' initial_xp='0' initial_rp='0' base_capture_system='any' friendly_fire='0'>
<faction capacity_offset='0' initial_over_capacity='20' capacity_multiplier='0' ai_accuracy='' initial_occupied_bases='1' />
<faction capacity_offset='0' initial_over_capacity='0' capacity_multiplier='0' ai_accuracy='' />
<faction capacity_offset='0' initial_over_capacity='0' capacity_multiplier='0' ai_accuracy='' />
And hmm:
Code:
03:10:02 settings are: <?xml version="1.0"?>
<settings savegame="Campaign" username="C4Bot"/>
Any chance this campaign was started in an earlier version than 0.93.2? The problem could be related to that.
My metagame.log says this when loading a campaign, started in 0.93.2:
Code:
22:47:48 settings are: <?xml version="1.0"?>
<settings savegame="battle9" username="pasik" fellow_capacity="1.200000" fellow_ai_accuracy="0.940000" enemy_capacity="1.000000" enemy_ai_accuracy="0.940000" xp_factor="0.280000" rp_factor="1.000000"/>
You might be able to "upgrade" your savegame manually by modifying metagame_invasion.xml at location much like C:\Users\pasik\AppData\Roaming\Running with rifles\savegames\battle9.save, and adding the missing settings fields.