pasik wrote:
Yours is likely a slightly different issue, as your graphics card has support for vertex shaders. Maybe it hits a limitation somewhere related to this skeleton optimization.
I'll create a custom build for you to try later today.
Could I also have that? I'm collecting versions.
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JackMayol wrote:
As you may not know yet, your soldier is in a block which is active, everything is rendered.
Everything is
MEEE! viewtopic.php?f=6&t=1132&p=6592#p6570
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