RUNNING WITH RIFLES
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AT Mine
http://runningwithrifles.com/phpBB3/viewtopic.php?f=5&t=2596
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Author:  nicolò [ Thu Nov 05, 2015 5:03 pm ]
Post subject:  AT Mine

wiki tell about AT mine but there are no AT mine in the game (me never seen in coop and single player). why not? there are useful.

oh lol, i see only now that i write always in support section for all, sorry :D

Author:  DIO [ Fri Nov 06, 2015 12:33 am ]
Post subject:  Re: AT Mine

nicolò wrote:
wiki tell about AT mine but there are no AT mine in the game (me never seen in coop and single player). why not? there are useful.
Wiki also says they are "Disabled on default". ;)

Author:  Street Veteran [ Fri Nov 06, 2015 6:00 am ]
Post subject:  Re: AT Mine

AT mines causes problem with AI because AI wont drive to them.

In teddy hunt mode there is AT mines and they are useful.

Author:  nicolò [ Fri Nov 06, 2015 10:32 am ]
Post subject:  Re: AT Mine

ah ok.

wait... what is teddy hunt mode? never seen :?:

Author:  JackMayol [ Fri Nov 06, 2015 12:57 pm ]
Post subject:  Re: AT Mine

nicolò wrote:
ah ok.

wait... what is teddy hunt mode? never seen :?:


http://runningwithrifles.gamepedia.com/ ... game_modes

Author:  Street Veteran [ Fri Nov 06, 2015 1:34 pm ]
Post subject:  Re: AT Mine

{SAS} hosted 24/7 "minimodes"-server where one mode was Team Teddy Hunt. But it has been offline since 1.2 release.
Hope they will come online soon. Teddyhunt needs lot of tactical thinking. Best if the players have teamspeak.

1 player will carry teddy, rest will protect the carrier, operates mobile armory and keeps armory clear for teddy delivery.
Really fun when peoples know what they are doing.

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