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Possible code for Capture Flag? http://runningwithrifles.com/phpBB3/viewtopic.php?f=5&t=3482 |
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Author: | Mr. SmiX [ Fri Dec 28, 2018 1:25 am ] |
Post subject: | Possible code for Capture Flag? |
I intend to create a particular carry item that I call the "Capture Flag", which when put in place of any base that the player possesses will keep them under complete control until it is destroyed. It will be a special item that will maintain persistent spawning of troops so long as it remains intact. I want to implement the right code for the item script that would allow me to activate a "base capture" event and to deactivate upon destruction. Is there a way to do this? |
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