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 Post subject: Custom Map
PostPosted: Fri Jul 01, 2011 2:01 am 
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Joined: Thu Jun 30, 2011 7:21 am
Posts: 25
So I decided to take a shot at a quick custom map to see if I could just figure it out and get it to work. I grayscaled all the .pngs and images I needed to. I blacked the terrain images to black so that it would be completely grass. And I set spawn points. After constant problems with Gimp and Grayscaling I finally got the HeightMap Image to Grayscale and I started the game up.
No heightmap error came up thank god.
But this time I received a .exe crash
So I was on my way to retrieve the report from my Temp folder when I realized it was missing.
I tried restarting the game to receive the error, which I did, but this time with NO MOUSE anywhere on screen.
And Alt-Tabbing or even trying to use Task manager or ANY method would not allow me to pull open the Temp Folder to grab the error report :/.

I am sad :(.
I can't figure out what I did wrong to cause the .exe to crash while on startup. Just odd.

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 Post subject: Re: Custom Map
PostPosted: Fri Jul 01, 2011 2:07 am 
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Joined: Thu Jun 30, 2011 7:21 am
Posts: 25
I got the log Here's what the .txt said.
Might wanna copy and paste it to a Notepad or something for easier reading.
Code:
<?xml version="1.0" encoding="UTF-16"?>
<DATABASE>
<EXE NAME="rwr_game.exe" FILTER="GRABMI_FILTER_PRIVACY">
    <MATCHING_FILE NAME="cg.dll" SIZE="6371944" CHECKSUM="0x6B8D1E99" BIN_FILE_VERSION="3.0.0.7" BIN_PRODUCT_VERSION="3.0.0.7" PRODUCT_VERSION="3.0.00007" FILE_DESCRIPTION="Cg Core Runtime Library" COMPANY_NAME="NVIDIA Corporation" PRODUCT_NAME="NVIDIA Cg Runtime" FILE_VERSION="3.0.00007" ORIGINAL_FILENAME="cg.dll" INTERNAL_NAME="cg" LEGAL_COPYRIGHT="Copyright (C) 2002-2010, NVIDIA Corporation" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x6172C6" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="3.0.0.7" UPTO_BIN_PRODUCT_VERSION="3.0.0.7" LINK_DATE="07/22/2010 20:55:34" UPTO_LINK_DATE="07/22/2010 20:55:34" VER_LANGUAGE="English (United States) [0x409]" />
    <MATCHING_FILE NAME="OgreMain.dll" SIZE="7033856" CHECKSUM="0x4479059D" MODULE_TYPE="WIN32" PE_CHECKSUM="0x6BE19C" LINKER_VERSION="0x10007" LINK_DATE="11/05/2010 11:47:13" UPTO_LINK_DATE="11/05/2010 11:47:13" />
    <MATCHING_FILE NAME="OgrePaging.dll" SIZE="159744" CHECKSUM="0x2DE2C40B" MODULE_TYPE="WIN32" PE_CHECKSUM="0x315B2" LINKER_VERSION="0x10007" LINK_DATE="11/05/2010 11:47:20" UPTO_LINK_DATE="11/05/2010 11:47:20" />
    <MATCHING_FILE NAME="OgreProperty.dll" SIZE="69632" CHECKSUM="0xBB7F9B0C" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1C4AD" LINKER_VERSION="0x10007" LINK_DATE="11/05/2010 11:49:34" UPTO_LINK_DATE="11/05/2010 11:49:34" />
    <MATCHING_FILE NAME="OgreRTShaderSystem.dll" SIZE="626688" CHECKSUM="0xB3A9B469" MODULE_TYPE="WIN32" PE_CHECKSUM="0x9BD98" LINKER_VERSION="0x10007" LINK_DATE="11/05/2010 11:47:29" UPTO_LINK_DATE="11/05/2010 11:47:29" />
    <MATCHING_FILE NAME="OgreTerrain.dll" SIZE="354304" CHECKSUM="0xB1975AA5" MODULE_TYPE="WIN32" PE_CHECKSUM="0x5A50D" LINKER_VERSION="0x10007" LINK_DATE="11/05/2010 11:47:26" UPTO_LINK_DATE="11/05/2010 11:47:26" />
    <MATCHING_FILE NAME="OIS.dll" SIZE="102400" CHECKSUM="0xD24FCFB6" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1FBDE" LINKER_VERSION="0x0" LINK_DATE="11/05/2010 11:14:52" UPTO_LINK_DATE="11/05/2010 11:14:52" />
    <MATCHING_FILE NAME="OpenAL32.dll" SIZE="109080" CHECKSUM="0xC58CDF73" BIN_FILE_VERSION="6.14.357.24" BIN_PRODUCT_VERSION="6.14.357.24" PRODUCT_VERSION="6.14.0357.24" FILE_DESCRIPTION="Standard OpenAL(TM) Implementation" COMPANY_NAME="Portions (C) Creative Labs Inc. and NVIDIA Corp." PRODUCT_NAME="Standard OpenAL(TM) Library" FILE_VERSION="6.14.0357.24" ORIGINAL_FILENAME="OpenAL32.dll" LEGAL_COPYRIGHT="Copyright (C) 2000-2006" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x251F7" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="6.14.357.24" UPTO_BIN_PRODUCT_VERSION="6.14.357.24" LINK_DATE="06/03/2009 00:46:36" UPTO_LINK_DATE="06/03/2009 00:46:36" VER_LANGUAGE="English (United States) [0x409]" />
    <MATCHING_FILE NAME="Plugin_CgProgramManager.dll" SIZE="143872" CHECKSUM="0x1ACA757D" MODULE_TYPE="WIN32" PE_CHECKSUM="0x270A5" LINKER_VERSION="0x0" LINK_DATE="11/05/2010 11:49:29" UPTO_LINK_DATE="11/05/2010 11:49:29" />
    <MATCHING_FILE NAME="Plugin_OctreeSceneManager.dll" SIZE="294912" CHECKSUM="0x46397715" MODULE_TYPE="WIN32" PE_CHECKSUM="0x540BD" LINKER_VERSION="0x0" LINK_DATE="11/05/2010 11:49:47" UPTO_LINK_DATE="11/05/2010 11:49:47" />
    <MATCHING_FILE NAME="Plugin_ParticleFX.dll" SIZE="111616" CHECKSUM="0x198DC69F" MODULE_TYPE="WIN32" PE_CHECKSUM="0x2968A" LINKER_VERSION="0x0" LINK_DATE="11/05/2010 11:47:29" UPTO_LINK_DATE="11/05/2010 11:47:29" />
    <MATCHING_FILE NAME="RenderSystem_Direct3D9.dll" SIZE="574976" CHECKSUM="0xA5832E6" MODULE_TYPE="WIN32" PE_CHECKSUM="0x9B6B9" LINKER_VERSION="0x0" LINK_DATE="11/05/2010 11:48:54" UPTO_LINK_DATE="11/05/2010 11:48:54" />
    <MATCHING_FILE NAME="rwr_config.exe" SIZE="153088" CHECKSUM="0x556532BF" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="06/28/2011 12:12:48" UPTO_LINK_DATE="06/28/2011 12:12:48" />
    <MATCHING_FILE NAME="rwr_game.exe" SIZE="664576" CHECKSUM="0x8491A41" MODULE_TYPE="WIN32" PE_CHECKSUM="0xA9547" LINKER_VERSION="0x0" LINK_DATE="06/29/2011 19:35:16" UPTO_LINK_DATE="06/29/2011 19:35:16" />
    <MATCHING_FILE NAME="SoundSystem.dll" SIZE="269312" CHECKSUM="0x96D846B4" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="01/20/2011 11:10:23" UPTO_LINK_DATE="01/20/2011 11:10:23" />
    <MATCHING_FILE NAME="wrap_oal.dll" SIZE="444952" CHECKSUM="0x29E64DE8" BIN_FILE_VERSION="2.2.0.5" BIN_PRODUCT_VERSION="2.2.0.5" PRODUCT_VERSION="2.2.0.5" FILE_DESCRIPTION="OpenAL32" COMPANY_NAME="Creative Labs" PRODUCT_NAME="Creative Labs OpenAL32" FILE_VERSION="2.2.0.5" ORIGINAL_FILENAME="OpenAL32.dll" INTERNAL_NAME="OpenAL32" LEGAL_COPYRIGHT="Copyright © 2008" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x79C1B" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="2.2.0.5" UPTO_BIN_PRODUCT_VERSION="2.2.0.5" LINK_DATE="06/03/2009 00:47:13" UPTO_LINK_DATE="06/03/2009 00:47:13" VER_LANGUAGE="English (United States) [0x409]" />
    <MATCHING_FILE NAME="Microsoft.VC90.CRT\msvcm90.dll" SIZE="225280" CHECKSUM="0x8428085E" BIN_FILE_VERSION="9.0.30729.1" BIN_PRODUCT_VERSION="9.0.30729.1" PRODUCT_VERSION="9.00.30729.1" FILE_DESCRIPTION="Microsoft® C Runtime Library" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Visual Studio® 2008" FILE_VERSION="9.00.30729.1" ORIGINAL_FILENAME="MSVCM90.DLL" INTERNAL_NAME="MSVCM90.DLL" LEGAL_COPYRIGHT="© Microsoft Corporation.  All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x410C5" LINKER_VERSION="0x90000" UPTO_BIN_FILE_VERSION="9.0.30729.1" UPTO_BIN_PRODUCT_VERSION="9.0.30729.1" LINK_DATE="07/29/2008 10:54:07" UPTO_LINK_DATE="07/29/2008 10:54:07" VER_LANGUAGE="English (United States) [0x409]" />
    <MATCHING_FILE NAME="Microsoft.VC90.CRT\msvcp90.dll" SIZE="572928" CHECKSUM="0xC4D964BD" BIN_FILE_VERSION="9.0.30729.1" BIN_PRODUCT_VERSION="9.0.30729.1" PRODUCT_VERSION="9.00.30729.1" FILE_DESCRIPTION="Microsoft® C++ Runtime Library" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Visual Studio® 2008" FILE_VERSION="9.00.30729.1" ORIGINAL_FILENAME="MSVCP90.DLL" INTERNAL_NAME="MSVCP90.DLL" LEGAL_COPYRIGHT="© Microsoft Corporation.  All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x9614B" LINKER_VERSION="0x90000" UPTO_BIN_FILE_VERSION="9.0.30729.1" UPTO_BIN_PRODUCT_VERSION="9.0.30729.1" LINK_DATE="07/29/2008 10:54:01" UPTO_LINK_DATE="07/29/2008 10:54:01" VER_LANGUAGE="English (United States) [0x409]" />
    <MATCHING_FILE NAME="Microsoft.VC90.CRT\msvcr90.dll" SIZE="655872" CHECKSUM="0xA8551049" BIN_FILE_VERSION="9.0.30729.1" BIN_PRODUCT_VERSION="9.0.30729.1" PRODUCT_VERSION="9.00.30729.1" FILE_DESCRIPTION="Microsoft® C Runtime Library" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Visual Studio® 2008" FILE_VERSION="9.00.30729.1" ORIGINAL_FILENAME="MSVCR90.DLL" INTERNAL_NAME="MSVCR90.DLL" LEGAL_COPYRIGHT="© Microsoft Corporation.  All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xA6621" LINKER_VERSION="0x90000" UPTO_BIN_FILE_VERSION="9.0.30729.1" UPTO_BIN_PRODUCT_VERSION="9.0.30729.1" LINK_DATE="07/29/2008 10:53:57" UPTO_LINK_DATE="07/29/2008 10:53:57" VER_LANGUAGE="English (United States) [0x409]" />
</EXE>
<EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
    <MATCHING_FILE NAME="kernel32.dll" SIZE="989696" CHECKSUM="0x2D998938" BIN_FILE_VERSION="5.1.2600.5781" BIN_PRODUCT_VERSION="5.1.2600.5781" PRODUCT_VERSION="5.1.2600.5781" FILE_DESCRIPTION="Windows NT BASE API Client DLL" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Windows® Operating System" FILE_VERSION="5.1.2600.5781 (xpsp_sp3_gdr.090321-1317)" ORIGINAL_FILENAME="kernel32" INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xFE572" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="5.1.2600.5781" UPTO_BIN_PRODUCT_VERSION="5.1.2600.5781" LINK_DATE="03/21/2009 14:06:58" UPTO_LINK_DATE="03/21/2009 14:06:58" VER_LANGUAGE="English (United States) [0x409]" />
</EXE>
</DATABASE>

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 Post subject: Re: Custom Map
PostPosted: Fri Jul 01, 2011 10:05 am 
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Joined: Mon Jun 27, 2011 11:59 am
Posts: 2856
Beats me.. So are you saying there's no rwr_game.log to look at in rwr-subfolder?

Are your spawn points near the base box centers?

You could also zip the media files you have now and put it somewhere available for me, I can give it a go at some point to see how it works.


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