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A different Ogre exception
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Author:  TBRSIM [ Wed Oct 10, 2012 4:44 pm ]
Post subject:  A different Ogre exception

Image

The relevant quote from rwr_game.text:

Quote:
18:33:23: Mesh: Loading rock_h1.mesh.
18:33:23: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource rock_h1.mesh in resource group Autodetect or any other group. in ResourceGroupManager::openResource at ..\..\..\..\OgreMain\src\OgreResourceGroupManager.cpp (line 753)


Attachments:
Ogre.png
Ogre.png [ 18.04 KiB | Viewed 10925 times ]

Author:  JackMayol [ Wed Oct 10, 2012 5:10 pm ]
Post subject:  Re: A different Ogre exception

Hi and welcome :)

Desura didnt do their homework... It should be fixed very soon, just waiting for Desura to release the "fix". Should happen very soon.

Jack

Author:  TBRSIM [ Wed Oct 10, 2012 7:57 pm ]
Post subject:  Re: A different Ogre exception

Thx, thought it might be corrupted files.

Author:  pasik [ Thu Oct 11, 2012 1:32 am ]
Post subject:  Re: A different Ogre exception

Sorry about the mess guys, never would've guessed renaming rock_M2.mesh to rock_m2.mesh can cause so much trouble. For some reason the Desura patch compressor failed to pick those files up in the patch. Looking into it with help from Desura staff.

And the fact that the standalone beta 0.73 version is not yet available in Desura is simply my fault, I should've submitted it the same time I submitted the update.

Author:  pasik [ Thu Oct 11, 2012 10:50 am ]
Post subject:  Re: A different Ogre exception

If you haven't noticed yet, the standalone 0.73 version is available in Desura now. I've resubmitted the patch version, the missing files seem to have been tagged as new now, so there's hope it actually works. Waiting for approval..

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