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Model replace for the Greycollar transport truck.
http://runningwithrifles.com/phpBB3/viewtopic.php?f=6&t=2386
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Author:  Wolfen [ Fri Jun 19, 2015 8:36 am ]
Post subject:  Model replace for the Greycollar transport truck.

It's just a short sugession. I'm the the opinion that the Greycollar transport truck should get the model of a military Unimog.

Heres a picture of it.

Image

Author:  Wolfen [ Mon Aug 24, 2015 10:50 am ]
Post subject:  Re: Model replace for the Greycollar transport truck.

Here is a Picture of it.

Author:  JackMayol [ Mon Aug 24, 2015 12:19 pm ]
Post subject:  Re: Model replace for the Greycollar transport truck.

If someone is coming with a model of it, I'd gladly replace the actually Graycollars model.
I won't model it myself though.

Author:  warbrand2 [ Mon Aug 24, 2015 4:56 pm ]
Post subject:  Re: Model replace for the Greycollar transport truck.

Some one model this NOW.


really the transports are all that needs to be updated for vehicles.

with above being greys and the standard being greens all that would be left is brown.

for brown I would recomend this

Image



idea for transport truck variations.


green: fastest moving, but weakest armor, 10 man back passenger hold +1 side passenger. (makes more useful for co-op and pvp)

grey: medium speed moving, moderate armor, 6 man back passenger hold +1 side passenger.

brown: slow move speed, heavy armor, 8 man back passenger hold. open passengers (can fire at enemies and have medium cover from the sides)

Author:  Street Veteran [ Mon Aug 24, 2015 5:03 pm ]
Post subject:  Re: Model replace for the Greycollar transport truck.

Also all trucks should have new engine. They are so lazy that its faster to just WALK :)

Author:  DIO [ Mon Aug 24, 2015 8:50 pm ]
Post subject:  Re: Model replace for the Greycollar transport truck.

Slightly OT, but: all the trucks(including spawn and comms) + cargo vehicle can be destroyed by ONLY 2 impact nades, no more, or by the relevant number hand nades(which also is the same for all the vehicles), although their armor should be different.

Author:  Wolfen [ Sun Aug 07, 2016 2:39 pm ]
Post subject:  Re: Model replace for the Greycollar transport truck.

Please forgive me I necro this one. I'm planning to model the truck, but I need to know which size I have to work with. So how long, how wide and of hight the hitbox is.

Author:  JackMayol [ Sun Aug 07, 2016 4:14 pm ]
Post subject:  Re: Model replace for the Greycollar transport truck.

Wolfen wrote:
Please forgive me I necro this one. I'm planning to model the truck, but I need to know which size I have to work with. So how long, how wide and of hight the hitbox is.


from transport_truck_1.vehicle we have:

Code:
collision_model_extent="3.4 4.0 10.5"


so the collision box of the truck is 3.4m width, 4m height and 10.5m long.

this is for the truck without wheels, so if you want to know the complete height of the truck: 4m+half of the wheel diameter which is 0.4m, so total height 4.4m

Of course you don't need this exact values as it could be a a bit different as you will have a different model but it should be quite similar. you have to adapt those value in the transport_truck_1.vehicle file then, of course

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