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RUNNING WITH RIFLES Multiplayer

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PostPosted: Wed Oct 17, 2012 7:52 am 
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Joined: Mon Jun 27, 2011 6:41 pm
Posts: 192
I remember playing a long while back and not really knowing how far a grenade could be thrown or just how high your character was willing to throw it over tall obstacles. I think the game automatically calculates the best trajectory for a grenade to be thrown to avoid obstacles like walls and buildings, but it would be nice to be able to override this by holing the grenade button down a bit longer, forcing it to be lobbed in a higher arc.

Perhaps even make it so when you press the grenade key a sort of trajectory is rendered, similar to the way Metal Gear Solid 4 handled it.

Also add a slight degree of randomness to the throw, so you can't make perfect throws every time. Even make accuracy based on how fast you're moving or if you're moving away or towards the target?

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