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 Post subject: Re: Modding Tutorials
PostPosted: Wed May 07, 2014 5:46 am 
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Joined: Wed Aug 08, 2012 12:55 am
Posts: 133
Which sort of modding help do you need? BTW this weekend I DEFINITELY should get some progress in, finals are soon so essentially no homework.

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 Post subject: Re: Modding Tutorials
PostPosted: Wed May 07, 2014 10:42 pm 
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Joined: Sat May 03, 2014 4:53 pm
Posts: 2
Pretty much everything. I'm very new to all this and I'd like to make custom character models and have them be animated and all that good stuff. But I'm patient and I can wait for you to make your vids.


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 Post subject: Re: Modding Tutorials
PostPosted: Wed May 07, 2014 10:54 pm 
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Joined: Sat Oct 05, 2013 12:19 am
Posts: 635
Editing the character models is as simple as making a weapon, just open it up in the editor and make your changes. The only additional thing you have to do is click the "Re-bind Skeleton" button so the pixels are correctly bound to the right areas of the body (wouldn't want a backpack moving with your legs, now would you? ;))

Animations are rather tricky to start off with, but get pretty easy once you start one. I can type a rather lengthy explanation as to what I do to make animations, although I'd rather not go through the trouble if bwc153's video is coming on soon. :)


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 Post subject: Re: Modding Tutorials
PostPosted: Thu May 08, 2014 5:15 am 
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Joined: Wed Aug 08, 2012 12:55 am
Posts: 133
Also the character models is covered in Video 2. Right now the videos I have not made are: Map making, animations: advanced weapons (IE: explosives or weapons that deal damage to vehicles), making custom vehicles. But the basic stuff one would need (basic weapons and weapon/character models) are there.

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 Post subject: Re: Modding Tutorials
PostPosted: Thu Oct 16, 2014 9:28 pm 
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Joined: Mon Oct 13, 2014 3:59 am
Posts: 197
Question,

I was wondering if you plan on posting a tutorial on mapping? Because I wanted to work on a new map for my mod that is almost finished. I have the models, extra classes, and guns but I really want to make a map.

Please reply if possible. :D


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 Post subject: Re: Modding Tutorials
PostPosted: Thu Oct 16, 2014 9:38 pm 
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Joined: Sat Oct 05, 2013 12:19 am
Posts: 635
I'm slowly piecing together little bits of information here and there from my experience making a map.

From that I know, it's a tedious process that either requires some preivous Photoshop / general image editing skills or a LOT of time spent in Inkscape. It takes ages to make a map, but once you finish, it's pretty sweet. :)


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 Post subject: Re: Modding Tutorials
PostPosted: Thu Oct 16, 2014 10:11 pm 
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Joined: Tue Jan 03, 2012 9:58 am
Posts: 1662
Location: Western Europe
a map tutorial covering at least the basics and a bit more should be done soon, at least DoomMetal is working on it. Afaik he got all the script done, he just needs to record.


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 Post subject: Re: Modding Tutorials
PostPosted: Thu Oct 16, 2014 11:05 pm 
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Joined: Mon Oct 13, 2014 3:59 am
Posts: 197
Ok great thank you, my mod that I talked about is now available if anybody wants to check it out. Hope you enjoy. Also can't wait for that tutorial to come out, very pumped to work on my first map. :)


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 Post subject: Re: Modding Tutorials
PostPosted: Mon Nov 10, 2014 4:29 pm 
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Joined: Sat Apr 12, 2014 6:31 am
Posts: 17
Just wanna ask...
where can i find/add the "DETECTABILITY MODIFIER FOR VEST" code?, been searching everywhere but cant find it
thanks in advance.. :D


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 Post subject: Re: Modding Tutorials
PostPosted: Mon Nov 10, 2014 10:40 pm 
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Joined: Sat Oct 05, 2013 12:19 am
Posts: 635
Zephyr_OnomNomNom wrote:
Just wanna ask...
where can i find/add the "DETECTABILITY MODIFIER FOR VEST" code?, been searching everywhere but cant find it
thanks in advance.. :D

viewtopic.php?f=4&t=1821#p11033

Voila, have fun! Mind you, that vest modifier only affects how the AI sees you - players can still see you perfectly fine.


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