It is currently Sat May 18, 2024 11:12 pm

RUNNING WITH RIFLES Multiplayer

test

Game servers 50 List provided by EpocDotFr | Players online 32


All times are UTC




Post new topic Reply to topic  [ 13 posts ]  Go to page Previous  1, 2
Author Message
PostPosted: Mon May 19, 2014 4:44 pm 
Offline
User avatar

Joined: Tue Mar 18, 2014 2:01 pm
Posts: 16
Mishka wrote:
It's a shame the models require a lot of memory.

I think recreating each model individually is a bit of a grind, however it would be well worth it. I'd be willing to add some simple edits to the player models if some one else did the link to each weapon. I quite like the level of detail you get in-game with so few voxels.


I wouldn't mind working with this a big. If we could expand the available pool of voxel models.

The gun representations wouldn't have to be 'perfect'.
We could have:
    Soldier with Rifle on back(for secondary usage)
    Soldier with pack on back(reuse backpack model?) for when a deployable is in secondary slot
    Soldier with tube on back(for rockets/tubes/mortar)
    Soldier with long rifle on back(snipers)
    Soldier with MG on back+belts(MGs)
    Existing model for nothing on back(lack of inventory)


Top
 Profile  
 
PostPosted: Mon May 19, 2014 5:00 pm 
Offline

Joined: Mon May 19, 2014 12:08 am
Posts: 3
gimmic wrote:

I wouldn't mind working with this a big. If we could expand the available pool of voxel models.

The gun representations wouldn't have to be 'perfect'.
We could have:
    Soldier with Rifle on back(for secondary usage)
    Soldier with pack on back(reuse backpack model?) for when a deployable is in secondary slot
    Soldier with tube on back(for rockets/tubes/mortar)
    Soldier with long rifle on back(snipers)
    Soldier with MG on back+belts(MGs)
    Existing model for nothing on back(lack of inventory)


Those are some good ideas.

I was thinking (i guess for greens only):
Ghillie suits for snipers
Ammo belts as mentioned by OP for Machine guns
Maybe some form of stealth outfit for silenced weapons like a red beret or a black outfit
Steel pot helmet and tank top for Shotgunners
for riflemen you could keep them the same.

These apply to the primary weapon slots and combining each of these with a second model would mean you would have each primary model duplicated with the secondary attached. Also each file would take around 250kb which would significantly increase the size of the modpack.

It's a lot to take in and a lot to think about really. I'll play around a bit more to get a better understanding of modding. I don't even know XML.


Top
 Profile  
 
PostPosted: Mon May 19, 2014 6:29 pm 
Offline
Site Admin

Joined: Mon Jun 27, 2011 11:59 am
Posts: 2856
Mishka wrote:
It's a shame the models require a lot of memory.

If you mean the amount of disk space they take, I guess it's a minimal issue in the end. For distribution, the XML files tend to zip pretty well, in some cases down to magnitude of 5%.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 13 posts ]  Go to page Previous  1, 2

All times are UTC


Who is online

Users browsing this forum: No registered users and 3 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group