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RUNNING WITH RIFLES Multiplayer

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PostPosted: Thu May 07, 2015 11:46 pm 
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Joined: Fri Jan 23, 2015 6:25 am
Posts: 230
You should be able to get them all to spawn in the same 'area' using the call, and lowering the spread (to 0 probably is best.) I can see your instance spread is very high, and that is why your units are spawning randomly very distant.


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PostPosted: Fri May 08, 2015 1:51 am 
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Joined: Mon Oct 13, 2014 3:59 am
Posts: 197
Tremozl wrote:
You should be able to get them all to spawn in the same 'area' using the call, and lowering the spread (to 0 probably is best.) I can see your instance spread is very high, and that is why your units are spawning randomly very distant.


Indeed, that will need to be changed. Thanx. The true test is figuring out the projectile spawn. If that doesn't work then I am going to have to resort to the plan of making a vehicle for it.


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