The Soldier wrote:
If you have the right knowledge, UV mapping isn't too difficult. In fact, some programs just lay out a basic UV map for you. That leaves texturing, which I have no experience with yet.
the modeling part is the more difficult unless you've been doing it for some time. There's really no substitute for experience here. One thing I can tell you, is to make good use of the extruding tool - it makes making the depth part of a vehicle vastly easier.
nah , do the model is easy, and the extruding tool is very useful , I give the reason, the problem is that I can not follow once I have the model and I searched in the internet but can not find anything to help me, and browse through game's files and other mods I also clarifies the situation