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PostPosted: Tue Jan 03, 2017 11:52 pm 
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Joined: Sun Mar 03, 2013 1:09 pm
Posts: 25
Hi there,
I would like to make some 3d models for RWR, as I'm learning modelling, and I was wondering how are the objects modelled, what kind of files should the objects be, and whatnot. Focused on modelling but don't know much about how game engines deal with raw objects.


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PostPosted: Wed Jan 04, 2017 8:12 am 
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Joined: Tue Jan 03, 2012 9:58 am
Posts: 1662
Location: Western Europe
The tool used to model doesn't matter really as soon as it can be converted to *.MESH.

http://runningwithrifles.gamepedia.com/ ... w_vehicles

I use Blender myself, with an addon to export as *.MESH


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