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How 3d models are implemented in the game?
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Author:  Ewetcr [ Tue Jan 03, 2017 11:52 pm ]
Post subject:  How 3d models are implemented in the game?

Hi there,
I would like to make some 3d models for RWR, as I'm learning modelling, and I was wondering how are the objects modelled, what kind of files should the objects be, and whatnot. Focused on modelling but don't know much about how game engines deal with raw objects.

Author:  JackMayol [ Wed Jan 04, 2017 8:12 am ]
Post subject:  Re: How 3d models are implemented in the game?

The tool used to model doesn't matter really as soon as it can be converted to *.MESH.

http://runningwithrifles.gamepedia.com/ ... w_vehicles

I use Blender myself, with an addon to export as *.MESH

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