So I've started getting into the modding scene, and have decided to recreate Far Cry 3 in RWR. I understand the voxel editing and weapon value editing, but I'm stuck on a few things.
Firstly, is there a way to make equip-able armor that acts as a character skin? For example if the player wanted to play as Jason Brody.
Secondly, how can I restrict skins to certain classes and ranks? For example if I wanted a berserker skin for just the AI using shotguns, or if I wanted the VIP skins for higher ranking AI.
Thirdly, how do I get certain AI to spawn with armor? And how do I create armor textures
Finally, would it be possible to create a campaign style map switch? Where you can travel to different maps on the game.
Thanks guys! I'll post a download link here or on Steam if when its nearer completion and if anyone is interested.
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